Models / Meshy V7.1
Meshy · 3D

Meshy V7.1

Makes a 3D model out of words or out of one to four photographs of the same object, with colour and surface on it. It can rig the model as a poseable character and play one of 697 built-in movements. The file it makes stands on the 3D Scene Composer. Made by Meshy. From $0.132 a 3D model.

meshy-v7-1
Type3D
InputsText, First frame, References
From$0.132 / 3D model
UpdatedOct 12, 2026

Pricing

SettingMiniAPIfalDifference
+ animation$0.132 / 3D model$0.12+10%
+ rigging$0.22 / 3D model$0.20+10%
no texture$0.88 / 3D model$0.80+10%
textured$1.32 / 3D model$1.20+10%

Parameters

NameRequiredValuesDefaultDescription
promptFor text-to-3dtextWhat to make, in plain words.Only with text-to-3d
image_urlFor image-to-3dhttps URLA picture to start from. We fetch it and keep a copy for the job.Only with image-to-3d
texture_image_urlNohttps URL2D image to guide the texturing process
image_urlsFor multi-image-to-3dhttps URLsPictures to use as references.Only with multi-image-to-3d
model_typeNostandard, lowpoly, smart-topology, smart-topology-t2standardType of 3D mesh generation. 'standard' produces a regular high-detail mesh; 'lowpoly' produces a low-poly mesh optimized for cleaner polygons; 'smart-topology' (Smart Topology T2.5) and 'smart-topology-t2' (Smart Topology T2) produce clean, triangle-only meshes with natively separated parts — T2.5 has sharper detail, T2 is faster. When set to 'lowpoly', the remesh controls (topology, target_polycount, should_remesh) are ignored by Meshy.
topologyNoquad, triangletriangleSpecify the topology of the generated model. Quad for smooth surfaces, Triangle for detailed geometry.
target_polycountNo100 to 30000030000Target number of polygons in the generated model. When model_type is a smart topology option and this is left unset, that model's default is used instead (15,000 for T2.5, 4,000 for T2); the maximum is 30,000 for T2.5 and 15,000 for T2.
symmetry_modeNooff, auto, onautoControls symmetry behavior during model generation. Off disables symmetry, Auto determines it automatically, On enforces symmetry.
should_remeshNotrue, falsetrueWhether to enable the remesh phase
should_textureNotrue, falsetrueWhether to generate textures
enable_pbrNotrue, falsefalseGenerate PBR Maps (metallic, roughness, normal) in addition to base color
pose_modeNoa-pose, t-pose, Pose mode for the generated model. 'a-pose' generates an A-pose, 't-pose' generates a T-pose, empty string for no specific pose.
texture_promptNotextText prompt to guide the texturing process
enable_riggingNotrue, falsefalseAutomatically rig the generated model as a humanoid character. Includes basic walking and running animations. Best results with humanoid characters that have clearly defined limbs.
rigging_height_metersNonumber1.7Approximate height of the character in meters. Only used when enable_rigging is true.
enable_animationNotrue, falsefalseApply an animation preset to the rigged model. Requires enable_rigging to be true.
animation_action_idNointeger92Animation preset ID from Meshy's library. Only used when enable_animation is true; in that case it must be in [0, 696] (``0`` is the "Idle" preset) and is otherwise rejected with a 422.
geometry_resolutionNostandard, 2k, 4kGeometry resolution. 4k is only available with Meshy-7.1.
modeNopreview, fullfullGeneration mode. 'preview' returns untextured geometry only, 'full' returns textured model (preview + refine).Only with text-to-3d
enable_prompt_expansionNotrue, falsefalseLet the model add detail to a short prompt.Only with text-to-3d
is_a_t_poseNoDeprecated: use pose_mode instead. When true, generates a T-pose model.
ultra_modeNoDeprecated: use geometry_resolution='2k'. If both fields are provided, geometry_resolution takes precedence.
seedNointegerThe same seed with the same settings gives a similar result. Leave it out for a random one.Only with text-to-3d

Quickstart

curl -X POST "https://api.minicut.ai/v1/queue/meshy-v7-1" \
  -H "Authorization: Key $MINIAPI_KEY" \
  -H "Content-Type: application/json" \
  -d '{"prompt":"a red fox runs through snow at dawn"}'
200 OK
{
  "request_id": "0192f3a4-5b6c-7d8e-9f01-23456789abcd",
  "status": "IN_QUEUE",
  "queue_position": 0,
  "status_url": "https://api.minicut.ai/v1/queue/meshy-v7-1/requests/0192f3a4-5b6c-7d8e-9f01-23456789abcd/status",
  "response_url": "https://api.minicut.ai/v1/queue/meshy-v7-1/requests/0192f3a4-5b6c-7d8e-9f01-23456789abcd",
  "cancel_url": "https://api.minicut.ai/v1/queue/meshy-v7-1/requests/0192f3a4-5b6c-7d8e-9f01-23456789abcd/cancel",
  "price": "1.320000",
  "currency": "USD"
}

FAQ

How much does Meshy V7.1 cost?

From $0.132 per 3D model at + animation. Pricing lists every setting.

What inputs does Meshy V7.1 take?

Text, First frame, References.

Am I charged if a Meshy V7.1 job fails?

No. You are not charged for it.